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Sumo

The biggest project on my plate right now is Sumo. It’s a competitive multiplayer fighting game that evolved from a small prototype (Simply Sumo) into something much more ambitious. The game is nearing completion, and I’m spending most of my development time polishing the multiplayer experience.

Multiplayer was the main learning intention behind this project. Building reliable online play meant working with many edge cases, connection issues, client smoothing, and all the challenges that come with networked game state. That learning goal is paying off, and the game is getting close to the finish line.

Saucer

On the side, I’ve been updating my full-stack, AI, Cloud-based recipe organizatoin app Saucer. It’s the first in a series of projects aimed at building my full stack development skills. The goal of this project isn’t the app itself, rather using it as a testbench to get hands on with databases, web server architecture, and end to end application development.

FernBot

Most recently I built Fern, a local-first coding agent TUI. It runs on a local LLM via Ollama and uses pydantic-ai to drive a full coding-agent toolset with file edits, shell, REPL, glob/grep, web search, and a todo planner inside a Textual chat UI. The goal was to understand what actually goes into an agent loop end-to-end, and to have a daily driver assistant I fully control.